Sunday, June 30, 2013
Friday, June 21, 2013
Working for the coolest company since sliced bread! BLIZZARD!!!!
I am happy to finally announce that I have accepted an offer to work for Blizzard Entertainment on the World of Warcraft team. I am seriously humbled to work with some of my favorite artists from the industry! This is a dream come true! I really cant say how flippin exited I am! SO instead, enjoy my art test I did to help get on the team.
Monday, April 29, 2013
Wildstar-ish, but not as good.
In my house we have been getting exited for Wildstar. I think it will be the first MMO that my wife plays. So I sketched this on my tablet and then threw some colors on in photoshop. Kinda fun.
Saturday, April 20, 2013
A new Hero
I have been picking at this for a while during lunch breaks and when I need air from other projects. I am done picking I think.
Monday, March 25, 2013
just doing a quick test
Did a little texture test tonight. It took about an hour-ish. Just trying to infuse some decay and age into this doodle. I am sure Blogger will trash the image. oh well.
Friday, March 15, 2013
Thursday, March 14, 2013
Another knife
This one took me longer than I wanted. I timed it from concept to finished model and it was a total of 12 hours. I had some trouble with those vines, but I am happy with the result.
Derakaran's edge:
This blade can only be used by Rangers and Druids. It grants the barer control over plantlife. The barer becomes immune to any natural poison regardless of the way it is delivered. The Barer can cast 7 wall of thorns spells daily and can merge with trees for up to 30 minutes. Barer can resist natural confinement like ropes or vines once a day.
Derakaran's edge:
This blade can only be used by Rangers and Druids. It grants the barer control over plantlife. The barer becomes immune to any natural poison regardless of the way it is delivered. The Barer can cast 7 wall of thorns spells daily and can merge with trees for up to 30 minutes. Barer can resist natural confinement like ropes or vines once a day.
concept:
3D model
Diffuse map:
Monday, March 4, 2013
A thing I thought lost
Last summer I crashed a hard drive. Like it was obliterated! So I thought I had lost this half done mech dude. Well, I found a flattened half res version a few months ago and I repainted it some here and there. I have some more ideas for it, but I thought I would post it.
Werd
what I found a few months ago...
Werd
what I found a few months ago...
Friday, March 1, 2013
The Blade of Harun-Ri
Blade of Harun-Ri
Filled with necromantic energy, the Blade of Harun-Ri will drain the life of its victims. Those cut with the blade will slowly loose life as the sentient dagger steals away the life force. Once cut a purify blood, cleanse, or greater healing spells will remove the draining effect. Until then the life loss will continue no matter how far away from the dagger the victim travels.
Concept:
Model:
Diffuse map:
This model and texture went really fast. A few hours to model it, 15 minutes to UV map, 2-3 hours to texture. The texturing would have gone faster I think if I didn't have to pick at it 20min here and there. More to come.
Filled with necromantic energy, the Blade of Harun-Ri will drain the life of its victims. Those cut with the blade will slowly loose life as the sentient dagger steals away the life force. Once cut a purify blood, cleanse, or greater healing spells will remove the draining effect. Until then the life loss will continue no matter how far away from the dagger the victim travels.
Concept:
Model:
Diffuse map:
This model and texture went really fast. A few hours to model it, 15 minutes to UV map, 2-3 hours to texture. The texturing would have gone faster I think if I didn't have to pick at it 20min here and there. More to come.
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